three-rayboard keiya01 · COMPLETED
Camera-facing raymarched board for three.js. You provide a shape (GLSL), RayBoard composes it into a scaffolded shader that integrates with three.js lights and synchronized shadow casting/receiving — all on a single billboarded quad.
github.com/keiya01/three-rayboard · ★ 0 · Forks 0 · Size 13.5 MB
SUMMARY
Technologies 10
Scored 10
Observed 10
Practices 6
Evidence 11
Skips 0
COVERAGE
Analyzed 34 files · 18 commits · 0 API calls
TECHNOLOGIES & DEPTH
TypeScript LANGUAGE Depth 70
20 files · PRODUCTION
JSON LANGUAGE Depth 70
3 files · PRODUCTION
Markdown LANGUAGE Depth 70
1 files · PRODUCTION
YAML LANGUAGE Depth 70
1 files · PRODUCTION
JavaScript LANGUAGE Depth 70
1 files · PRODUCTION
npm BUILD_TOOL Depth 80
1 files · CONFIGURATION
pnpm BUILD_TOOL Depth 80
1 files · CONFIGURATION
Prettier QUALITY Depth 65
2 files · CONFIGURATION
React FRAMEWORK Depth 74
5 files · PRODUCTION
Vite BUILD_TOOL Depth 42
1 files · PRODUCTION
PRACTICES
documentation · observedautomated_tests · absentcontinuous_integration · absentcontainerization · absentlinting · absentformatting · absent
ACTIVITY & OWNERSHIP
First commit 2025-08-17
Last commit 2025-09-23
Active months 2
Commits 18