Babylon.js jozef-javorsky-dodo · COMPLETED
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
github.com/jozef-javorsky-dodo/Babylon.js · ★ 1 · Forks 0 · Size 1.2 GB
SUMMARY
Technologies 16
Scored 16
Observed 16
Practices 6
Evidence 17
Skips 0
COVERAGE
Analyzed 5311 files · 45216 commits · 0 API calls
TECHNOLOGIES & DEPTH
TypeScript LANGUAGE Depth 70
2658 files · PRODUCTION
JSON LANGUAGE Depth 70
291 files · PRODUCTION
Markdown LANGUAGE Depth 70
110 files · PRODUCTION
YAML LANGUAGE Depth 70
1 files · PRODUCTION
JavaScript LANGUAGE Depth 70
131 files · PRODUCTION
npm BUILD_TOOL Depth 80
1 files · CONFIGURATION
ESLint QUALITY Depth 80
4 files · CONFIGURATION
Jest TESTING Depth 58
2 files · PRODUCTION
Next.js FRAMEWORK Depth 62
2 files · PRODUCTION
Playwright TESTING Depth 74
14 files · PRODUCTION, TEST
Prettier QUALITY Depth 73
3 files · CONFIGURATION
React FRAMEWORK Depth 74
414 files · PRODUCTION
Redis CACHE Depth 77
4 files · CONFIGURATION
Vite BUILD_TOOL Depth 62
2 files · PRODUCTION
Webpack BUILD_TOOL Depth 58
1 files · PRODUCTION
debug LIBRARY Depth 74
5 files · PRODUCTION
PRACTICES
documentation · observedautomated_tests · observedcontinuous_integration · observedcontainerization · absentlinting · observedformatting · observed
ACTIVITY & OWNERSHIP
First commit 2013-06-27
Last commit 2025-04-11
Active months 143
Commits 45216