WYRD-Protocol-World-Yielding-Real-time-Data-AI-world-model hrabanazviking · PARTIAL
The WYRD Protocol Architecture. The goal is to move the "World Model" out of the LLM's fleeting memory and into a structured Entity-Component-System (ECS). World-class foundation for deterministic AI world-modeling. Light-weight agnostic world-modeling system designed for the next generation of AGI, AI gaming, AI RPGs, and AI charactor systems.
github.com/hrabanazviking/WYRD-Protocol-World-Yielding-Real-time-Data-AI-world-model · ★ 5 · Forks 1 · Size 85.5 MB
SUMMARY
Technologies 23
Scored 21
Observed 21
Practices 6
Evidence 25
Skips 2
COVERAGE
Analyzed 674 files · 124 commits · 0 API calls
TECHNOLOGIES & DEPTH
TypeScript LANGUAGE Depth 70
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C# LANGUAGE Depth 70
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Java LANGUAGE Depth 70
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Gradle LANGUAGE Depth 70
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Markdown LANGUAGE Depth 70
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TOML LANGUAGE Depth 70
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Python LANGUAGE Depth 70
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pip BUILD_TOOL Depth 80
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npm BUILD_TOOL Depth 80
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Poetry BUILD_TOOL Depth 80
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Gradle BUILD_TOOL Depth 80
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NuGet BUILD_TOOL Depth 80
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FastAPI FRAMEWORK Depth 66
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Pydantic LIBRARY Depth 81
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Ruff QUALITY Depth —
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Uvicorn LIBRARY Depth 58
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mypy QUALITY Depth —
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pytest TESTING Depth 64
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xUnit TESTING Depth 57
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PRACTICES
documentation · observedautomated_tests · observedcontinuous_integration · observedcontainerization · absentlinting · observedformatting · absent
ACTIVITY & OWNERSHIP
First commit 2026-03-31
Last commit 2026-09-27
Active months 5
Commits 124