avelune benjamincanac · PARTIAL
Persistent 3D multiplayer world on Vercel WebSockets. Terraform it, build on it, and ask the AI Oracle what changed.
github.com/benjamincanac/avelune · ★ 15 · Forks 3 · Size 36.9 MB
SUMMARY
Technologies 17
Scored 15
Observed 15
Practices 6
Evidence 18
Skips 2
COVERAGE
Analyzed 295 files · 163 commits · 0 API calls
TECHNOLOGIES & DEPTH
TypeScript LANGUAGE Depth 70
130 files · PRODUCTION
Shell LANGUAGE Depth 70
3 files · PRODUCTION
JavaScript LANGUAGE Depth 70
11 files · PRODUCTION
Vue LANGUAGE Depth 70
28 files · PRODUCTION
JSON LANGUAGE Depth 70
4 files · PRODUCTION
Markdown LANGUAGE Depth 70
14 files · PRODUCTION
YAML LANGUAGE Depth 70
8 files · PRODUCTION
Python LANGUAGE Depth 70
6 files · PRODUCTION
npm BUILD_TOOL Depth 80
1 files · CONFIGURATION
pnpm BUILD_TOOL Depth 80
1 files · CONFIGURATION
ESLint QUALITY Depth 65
2 files · CONFIGURATION
MongoDB DATABASE Depth 61
1 files · CONFIGURATION
Nuxt FRAMEWORK Depth —
0 files · config only
Redis CACHE Depth 100
5 files · CONFIGURATION, PRODUCTION
Tailwind CSS LIBRARY Depth —
0 files · config only
Vitest TESTING Depth 53
26 files · TEST
Zod LIBRARY Depth 62
2 files · PRODUCTION
PRACTICES
documentation · observedautomated_tests · observedcontinuous_integration · observedcontainerization · absentlinting · absentformatting · observed
ACTIVITY & OWNERSHIP
First commit 2026-07-06
Last commit 2026-10-19
Active months 3
Commits 163