godot-pulsar aleclarson · COMPLETED
Feasibility spike for bringing Software Mansion's Pulsar haptics to Godot on Android and iOS
github.com/aleclarson/godot-pulsar · ★ 0 · Forks 0 · Size 253 KB
SUMMARY
Technologies 8
Scored 8
Observed 8
Practices 6
Evidence 8
Skips 0
COVERAGE
Analyzed 42 files · 3 commits · 0 API calls
TECHNOLOGIES & DEPTH
C++ LANGUAGE Depth 70
5 files · PRODUCTION
Shell LANGUAGE Depth 70
1 files · PRODUCTION
XML LANGUAGE Depth 70
1 files · PRODUCTION
Swift LANGUAGE Depth 70
1 files · PRODUCTION
Markdown LANGUAGE Depth 70
2 files · PRODUCTION
YAML LANGUAGE Depth 70
1 files · PRODUCTION
Kotlin LANGUAGE Depth 70
4 files · PRODUCTION
Gradle BUILD_TOOL Depth 80
1 files · CONFIGURATION
PRACTICES
documentation · observedautomated_tests · observedcontinuous_integration · absentcontainerization · absentlinting · absentformatting · absent
ACTIVITY & OWNERSHIP
First commit 2026-08-29
Last commit 2026-08-29
Active months 1
Commits 3