ai-uprising-game PIsberg · COMPLETED
A 3D first-person shooter built in Godot 4.7 (Forward+). The machines we trusted turned on us — fight back through a 24-level campaign of rogue drones, androids, spiders, shielded brutes, kamikaze seekers, and towering bosses, narrated by cinematic cutscenes and scored by adaptive synth music.
github.com/PIsberg/ai-uprising-game · ★ 1 · Forks 0 · Size 1.9 GB
SUMMARY
Technologies 9
Scored 9
Observed 9
Practices 6
Evidence 10
Skips 0
COVERAGE
Analyzed 3293 files · 1244 commits · 0 API calls
TECHNOLOGIES & DEPTH
PowerShell LANGUAGE Depth 70
8 files · PRODUCTION
JSON LANGUAGE Depth 70
20 files · PRODUCTION
Shell LANGUAGE Depth 70
5 files · PRODUCTION
Markdown LANGUAGE Depth 70
34 files · PRODUCTION
YAML LANGUAGE Depth 70
1 files · PRODUCTION
Python LANGUAGE Depth 70
23 files · PRODUCTION
npm BUILD_TOOL Depth 80
1 files · CONFIGURATION
NumPy LIBRARY Depth 62
2 files · PRODUCTION
Redis CACHE Depth 65
1 files · CONFIGURATION
PRACTICES
documentation · observedautomated_tests · observedcontinuous_integration · observedcontainerization · absentlinting · absentformatting · absent
ACTIVITY & OWNERSHIP
First commit 2026-06-09
Last commit 2026-10-25
Active months 5
Commits 1244