grit-engine NullCipherr · COMPLETED
This repository contains a WebGL2 particle engine in TypeScript for real-time simulations. Features spatial hashing, GPU instancing, and adaptive performance.
github.com/NullCipherr/grit-engine · ★ 2 · Forks 0 · Size 12.3 MB
SUMMARY
Technologies 11
Scored 11
Observed 11
Practices 6
Evidence 12
Skips 0
COVERAGE
Analyzed 72 files · 10 commits · 0 API calls
TECHNOLOGIES & DEPTH
TypeScript LANGUAGE Depth 70
35 files · PRODUCTION
JavaScript LANGUAGE Depth 70
3 files · PRODUCTION
Vue LANGUAGE Depth 70
1 files · PRODUCTION
JSON LANGUAGE Depth 70
5 files · PRODUCTION
Svelte LANGUAGE Depth 70
1 files · PRODUCTION
Markdown LANGUAGE Depth 70
19 files · PRODUCTION
YAML LANGUAGE Depth 70
1 files · PRODUCTION
npm BUILD_TOOL Depth 80
1 files · CONFIGURATION
React FRAMEWORK Depth 45
1 files · PRODUCTION
Vite BUILD_TOOL Depth 40
1 files · PRODUCTION
Vitest TESTING Depth 53
8 files · TEST
PRACTICES
documentation · observedautomated_tests · observedcontinuous_integration · observedcontainerization · absentlinting · absentformatting · absent
ACTIVITY & OWNERSHIP
First commit 2026-03-31
Last commit 2026-04-25
Active months 2
Commits 10