realtime-sync-engine Nicolas-Pedernera · COMPLETED
Real-time data synchronization engine with WebSockets — reconnection handling, rate limiting, and multi-client broadcast, built on Node.js and TypeScript.
github.com/Nicolas-Pedernera/realtime-sync-engine · ★ 2 · Forks 0 · Size 56 KB
SUMMARY
Technologies 7
Scored 7
Observed 7
Practices 6
Evidence 8
Skips 0
COVERAGE
Analyzed 18 files · 4 commits · 0 API calls
TECHNOLOGIES & DEPTH
TypeScript LANGUAGE Depth 70
7 files · PRODUCTION
JSON LANGUAGE Depth 70
3 files · PRODUCTION
Markdown LANGUAGE Depth 70
1 files · PRODUCTION
JavaScript LANGUAGE Depth 70
1 files · PRODUCTION
npm BUILD_TOOL Depth 80
1 files · CONFIGURATION
ESLint QUALITY Depth 65
2 files · CONFIGURATION
Vitest TESTING Depth 41
2 files · TEST
PRACTICES
documentation · observedautomated_tests · observedcontinuous_integration · absentcontainerization · absentlinting · observedformatting · absent
ACTIVITY & OWNERSHIP
First commit 2026-08-28
Last commit 2026-09-08
Active months 2
Commits 4