rhythm-rs JacobLinCool · PARTIAL
Rhythm game engine written in Rust.
github.com/JacobLinCool/rhythm-rs · ★ 11 · Forks 1 · Size 3.2 MB
SUMMARY
Technologies 12
Scored 11
Observed 11
Practices 6
Evidence 24
Skips 1
COVERAGE
Analyzed 130 files · 109 commits · 0 API calls
TECHNOLOGIES & DEPTH
Shell LANGUAGE Depth 70
3 files · PRODUCTION
Rust LANGUAGE Depth 70
81 files · PRODUCTION
TOML LANGUAGE Depth 70
13 files · PRODUCTION
Markdown LANGUAGE Depth 70
18 files · PRODUCTION
YAML LANGUAGE Depth 70
2 files · PRODUCTION
JavaScript LANGUAGE Depth 70
1 files · PRODUCTION
Cargo BUILD_TOOL Depth 80
1 files · CONFIGURATION
Axum FRAMEWORK Depth 66
2 files · PRODUCTION
Clap LIBRARY Depth —
0 files · config only
Reqwest LIBRARY Depth 74
6 files · PRODUCTION
Serde LIBRARY Depth 85
11 files · PRODUCTION
Tokio LIBRARY Depth 78
9 files · PRODUCTION
PRACTICES
documentation · observedautomated_tests · observedcontinuous_integration · observedcontainerization · absentlinting · absentformatting · absent
ACTIVITY & OWNERSHIP
First commit 2024-04-20
Last commit 2026-07-30
Active months 11
Commits 109