melee IsaacGemal · PARTIAL
A decompilation of Super Smash Bros Melee brought to you by a bunch of clever folks.
github.com/IsaacGemal/melee · ★ 0 · Forks 0 · Size 121.0 MB
SUMMARY
Technologies 22
Scored 21
Observed 21
Practices 6
Evidence 28
Skips 1
COVERAGE
Analyzed 2401 files · 2715 commits · 0 API calls
TECHNOLOGIES & DEPTH
C++ LANGUAGE Depth 70
1157 files · PRODUCTION
Rust LANGUAGE Depth 70
12 files · PRODUCTION
C LANGUAGE Depth 70
1024 files · PRODUCTION
Go LANGUAGE Depth 70
2 files · PRODUCTION
JSON LANGUAGE Depth 70
4 files · PRODUCTION
YAML LANGUAGE Depth 70
9 files · PRODUCTION
Dockerfile LANGUAGE Depth 70
1 files · PRODUCTION
Shell LANGUAGE Depth 70
10 files · PRODUCTION
XML LANGUAGE Depth 70
4 files · PRODUCTION
JavaScript LANGUAGE Depth 70
6 files · PRODUCTION
Markdown LANGUAGE Depth 70
9 files · PRODUCTION
TOML LANGUAGE Depth 70
9 files · PRODUCTION
Python LANGUAGE Depth 70
22 files · PRODUCTION
Cargo BUILD_TOOL Depth 80
1 files · CONFIGURATION
Poetry BUILD_TOOL Depth 80
1 files · CONFIGURATION
Go Modules BUILD_TOOL Depth 80
1 files · CONFIGURATION
Clap LIBRARY Depth —
0 files · config only
MongoDB DATABASE Depth 61
1 files · CONFIGURATION
Prettier QUALITY Depth 61
1 files · CONFIGURATION
Redis CACHE Depth 72
2 files · CONFIGURATION
Reqwest LIBRARY Depth 58
1 files · PRODUCTION
Serde LIBRARY Depth 58
1 files · PRODUCTION
PRACTICES
documentation · observedautomated_tests · observedcontinuous_integration · observedcontainerization · observedlinting · observedformatting · observed
ACTIVITY & OWNERSHIP
First commit 2020-07-01
Last commit 2026-03-08
Active months 62
Commits 2715