GamePad Hordekiller · COMPLETED
A real-time multiplayer strategy game built with TypeScript, React, PixiJS, and WebSocket. Features ECS architecture for scalable gameplay, cross-platform support (mobile & desktop), and a modular codebase for easy expansion.
github.com/Hordekiller/GamePad · ★ 4 · Forks 0 · Size 388 KB
SUMMARY
Technologies 14
Scored 14
Observed 14
Practices 6
Evidence 15
Skips 0
COVERAGE
Analyzed 119 files · 30 commits · 0 API calls
TECHNOLOGIES & DEPTH
TypeScript LANGUAGE Depth 70
85 files · PRODUCTION
Dockerfile LANGUAGE Depth 70
2 files · PRODUCTION
JSON LANGUAGE Depth 70
10 files · PRODUCTION
Markdown LANGUAGE Depth 70
3 files · PRODUCTION
YAML LANGUAGE Depth 70
5 files · PRODUCTION
JavaScript LANGUAGE Depth 70
2 files · PRODUCTION
npm BUILD_TOOL Depth 80
1 files · CONFIGURATION
pnpm BUILD_TOOL Depth 80
1 files · CONFIGURATION
ESLint QUALITY Depth 65
2 files · CONFIGURATION
React FRAMEWORK Depth 74
23 files · PRODUCTION
Redis CACHE Depth 93
5 files · CONFIGURATION, PRODUCTION
Vitest TESTING Depth 53
17 files · TEST
Zod LIBRARY Depth 58
1 files · PRODUCTION
debug LIBRARY Depth 62
2 files · PRODUCTION, TEST
PRACTICES
documentation · observedautomated_tests · observedcontinuous_integration · observedcontainerization · observedlinting · absentformatting · absent
ACTIVITY & OWNERSHIP
First commit 2026-07-04
Last commit 2026-07-05
Active months 1
Commits 30