Godot-SceneBuilder EmberNoGlow · COMPLETED
SceneBuilder allows you to procedurally scatter meshes in various patterns (Circle, Grid, or Custom) and automatically merges them into a single MeshInstance3D for optimized rendering.
github.com/EmberNoGlow/Godot-SceneBuilder · ★ 26 · Forks 2 · Size 2.3 MB
SUMMARY
Technologies 1
Scored 1
Observed 1
Practices 6
Evidence 1
Skips 0
COVERAGE
Analyzed 25 files · 4 commits · 0 API calls
TECHNOLOGIES & DEPTH
Markdown LANGUAGE Depth 70
1 files · PRODUCTION
PRACTICES
documentation · observedautomated_tests · absentcontinuous_integration · absentcontainerization · absentlinting · absentformatting · absent
ACTIVITY & OWNERSHIP
First commit 2025-12-25
Last commit 2025-12-26
Active months 1
Commits 4